Monday, April 21, 2014

Painting Process: Cyberpunk Painting 012

This one is a bit more complex.


My friend Jamie and I had been knocking around the idea of a robot flying a hovercycle as something to do in one of my paintings or photographs, and roughly came to the notion of it being flown in front of a giant statue, to give the piece a sense of scale. Well, when we finally came to do that idea in a shoot a few months ago, she also came up with the idea of the statue based on the death god Kali, the visual of which she has always really liked. So, blending together a large series of photographs, I first drew out Jamie as Kali.


Going with my post-apocalypse world, I sketched in a rough cityscape behind her. To give the scene more depth, I also included another platform to drop in a different statue.


Then came the design of the robot and hoverbike. The robot was loosely based on the T-faced design I had done with her a while ago, but the hoverbike itself is drawn from far too many influences to itemize here. 


And here are the various elements brought together.


A quick sketch of another model on the platform gives even more scale to the size of Kali.


Basic colour layers are created for the robot, hoverbike, and statues, with space between the elements to allow for atmospheric effects.


Colour layers dropped in for the cityscape.


The cityscape roughly painted in. I knew I really wanted to lean heavily on atmospheric effects in this piece to really drive home just how large Kali is compared to the robot and hoverbike, so a huge amount of detail wasn't required on the background.


Kali and the other statue painted and some atmospheric effects put in behind Kali.


More fog and dust added, this time primarily in front of Kali. The difference in texture between the statues, background, and metal on the robot and hoverbike will really separate the elements in this piece, but a bit more dust helps that effect as well.


The hoverbike painted.


The robot painted, as well as colour tweaks done overall.


Friday, April 18, 2014

Cyberpunk Painting 020

Ah, a bow and arrow!


The bow adds a nice lo-tech quality to the work that is quite fun. I took more shots of Erin with that bow, so they will show up in later pieces.

Prints of this piece are available for purchase at this link.

Monday, April 14, 2014

Painting Process: Cyberpunk Painting 011

Much more of a mix of textures in this one.


I love statues, especially ones that really tower over you. It's a theme I've been playing with in my work for the past couple of years, and want to continue to work with. Here, I've got two different models from three different shoots as the base for the two statues and the gas mask robot in a ruined landscape.


I dropped in the colour layers for the gas mask robot first, as she will have a much different texture from all of the other elements of this piece.


Statuary and foreground rubble layers added in.


Background layers added.


Modelling starts with the statues as everything will depend on how they end up looking. I'm going with a warm background and a cool foreground, so they end up almost having flesh tones to them at this step. 


Very warm background added in. It's all looking a bit too dark right now, so will need to be tweaked with atmospheric effects.


Foreground rubble painted and fog effects added in in front of and behind each completed element. There is more depth to the piece now, with the statuary becoming a bit more sinister as it looms out of the fog.


Metal modelling completed.


Glowing green eyes lit up, metal polished and tweaked, and additional foreground atmospheric effects added.


Also, I'm in the midst of another teaching contract right now, so new posts on this blog will be a little bit less frequent for the next three weeks. Unless I get really inspired.

Friday, April 11, 2014

Cyberpunk Robot Angel Pencil Illustration


A 12"x18" pencil illustration of my lovely assistant, Kelsie, as a winged robot.

Initially, I was going to use a much more hi-tech or mechanical background with this, but I found that I liked the contrast between her and the much older stairwell I had shot the original photograph in. So, there you go.

This piece is for sale for $100, and is indicative of the sort of single-figure 12"x18" pencil illustrations that I can be commissioned for. Take a look at my commissions page on my website for more information or to purchase this piece.

Monday, April 7, 2014

Painting Process: Cyberpunk Painting 010

Another in my series of painting process posts.


I'm wanting to do a bit more work incorporating motorcycles into my work, starting with this one. The cycle design itself is loosely based on a couple of pre-World War II designs, as I wanted an older, military quality to the piece. For reference, my assistant Kelsie is sitting on a couple of ammunition boxes to get the proper placement and body language to build up the illustration from.


Basic colour layers dropped in.


I went with another disused factory floorspace for the setting, going with very saturated warm tones for the background. I knew going in that I was going to have a lot of green light sources on the bike and robot, so that would keep both elements very cool with regard to light and colour, and I also wanted a much darker feel overall to the setting on this piece.


Basic modelling on the robot completed. I've also desaturated the background a little bit.


Motorcycle elements behind the robot have been modelled.


More modelling completed on the motorcycle. All of the motorcycle parts that have been modelled up until now were on layers that were below those of the robot - I like working in sequence like that.


Remaining metal parts of the motorcycle painted. More colour tweaking overall, and the background has been made darker.


The green light sources have been turned on, wires and cables added to the background, and a dust/fog effect added both behind and in front of the robot and cycle.

In a few weeks, I will be posting a video of the creation of one of these pieces, starting with the initial photograph of the model being used, breaking down the whole process even further.


Friday, April 4, 2014

Cyberpunk Painting 019

The whole time I was working on this piece, I was reminded of the Guild Navigators in Dune talking to the Padishah Emperor about how there are many machines on Ix.


That's a very specific type of mask that Lisa is wearing in the original photo this is based on, not the standard types of gas masks that I normally work with. I think the overall effect of it is something very unusual, something I'll be playing with more in the future.

Prints of this piece are available for purchase at this link.

Wednesday, April 2, 2014

Cyberpunk Robot Desktop Wallpaper

I've made another of my illustrations available as a free desktop wallpaper.


The original piece can be seen (and prints purchased) at this link.